![]() ![]() If you use artillery units only, you usually do not even take damage. Remember to abort the fight before all enemy units are dead, so the sector stays unconquered. Best choose a sector for this that has no artillery and few to none fast units. This can be done in Guild Expedition fights (but will cost you tries) or you can leave a sector of an early eras province unconquered but infiltrated and attack repeatedly the same, until you reach the necessary kill count. It is unnecessary to win the fight - you can just abort it before your own units take damage. It may be helpful to make a list of easy targets (only two sprearfighters in the defense) every time the neighborhood changes, in case a quest wants you to win a certain number of battles in a row. The Guild Expedition and the Neighborhood usually offer the easier battles. ![]() Battles in Event Quests or the Daily Challenge.It is a great way out in case other sources for battles are out.Īll battles besides the ones in the Egyptian Settlement count for these quests/tasks: Make sure your guild has applied for the Guild Battlegrounds, even though you usually do not do anything there. ![]() However, there will be no task regarding the Guild Expedition if it was completed before the Daily Challenge was accepted.Īll Goods gained apart from in Cultural Settlements count though it is best to do circle trades with guild, or look in the market for guild trades you can take. In Daily Challenges however, you have to fulfil the task as is requested. In case you received the quest before finishing the last station of the Guild Expedition, you have to reload the game for the quest to autocomplete In events, all expedition-related tasks will auto complete, when all 4 levels in Guild Expeditions are already solved. The easiest way to complete it is by doing the Recurring Quests, especially the Unbirthday Party or R'lyeh. ![]() This task can be finished by doing Story Quests. ![]()
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